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Branża Gry

Rachunek zysków i strat: Przychody finansowe

Profil Raport Przychody finansowe r/r
CDR (CDPROJEKT) 2024/Q2 43 465 -15,78%
HUG (HUUUGE) 2024/Q2 16 148 +5,45%
PLW (PLAYWAY) 2024/Q2 13 800 +1,08%
TEN (TSGAMES) 2024/Q2 3 341 -8,47%
CRJ (CREEPYJAR) 2024/Q2 2 013 -33,43%
CIG (CIGAMES) 2024/Q2 1 480 -7,15%
11B (11BIT) 2024/Q2 1 423 -78,39%
BLO (BLOOBER) 2024/Q2 1 145 +141,56%
NGG (NGGAMES) 2024/Q2 1 076
ART (ARTIFEX) 2024/Q2 1 005 -44,87%
PCF (PCFGROUP) 2024/Q2 870
NOB (NOOBZ) 2024/Q2 645
GIF (GAMFACTOR) 2024/Q2 497 +161,58%
FOR (FOREVEREN) 2024/Q2 347 +0,58%
BBT (BOOMBIT) 2024/Q2 267 -97,50%
GOP (GAMEOPS) 2024/Q2 251 +29,38%
ULG (ULTGAMES) 2024/Q2 178 -8,72%
BCS (BIGCHEESE) 2024/Q2 172 +75,51%
FRW (FROZENWAY) 2024/Q2 157 +29,75%
TBL (TBULL) 2024/Q2 139
DUA (DUALITY) 2024/Q2 133
OML (ONEMORE) 2024/Q2 116 +1 188,89%
IVO (INCUVO) 2024/Q2 87 +85,11%
MOV (MOVIEGAMES) 2024/Q2 83 -95,38%
PBT (PBGAMES) 2024/Q2 80 +900,00%
PLT (PLOTTWIST) 2024/Q2 64 +481,82%
RND (RENDER) 2024/Q2 62 +6 100,00%
ALG (AIGAMES) 2024/Q2 60 -92,74%
SIM (SIMFABRIC) 2024/Q2 59 -14,49%
DGE (DRAGOENT) 2024/Q2 51
BKD (BKDGAMES) 2024/Q2 43
THD (THEDUST) 2024/Q2 37 +825,00%
GHT (GAMEHUNT) 2024/Q2 34 +325,00%
KBT (KLABATER) 2024/Q2 34 -33,33%
SMT (SIMTERACT) 2024/Q2 26
VAR (VARSAV) 2024/Q2 26 -93,79%
CFG 2024/Q2 26
ICG (ICECODE) 2024/Q2 24 +100,00%
PDG (PYRAMID) 2024/Q2 16 +700,00%
3RG (3RGAMES) 2024/Q2 13 +18,18%
RST (ROAD) 2024/Q2 12 -7,69%
CHP (CHERRY) 2024/Q2 11 +57,14%
CWA (CONSOLEW) 2024/Q2 10 +25,00%
VFA (VRFABRIC) 2024/Q2 7 -80,00%
DGS (DEMGAMES) 2024/Q2 7 -81,58%
FRM (FREEMIND) 2024/Q2 6 -62,50%
MPS (MEGAPIXEL) 2024/Q2 6 +500,00%
QUB (QUBICGMS) 2024/Q2 5 -96,43%
GMB (GAMESBOX) 2024/Q2 5 -72,22%
F51 (FARM51) 2024/Q2 4 -86,67%
IPW (IMAGEPWR) 2024/Q2 4 -78,95%
LHD (LICHTHUND) 2024/Q2 3 -76,92%
GDC (GAMEDUST) 2024/Q2 3
LMG (LMGAMES) 2024/Q2 2 -94,59%
P2C (P2CHILL) 2024/Q2 1 0,00%
DRG (DRAGEUS) 2024/Q2 1 0,00%
AMV (ASMODEV) 2024/Q2 1
VVD (VIVID) 2024/Q2 1 -87,50%
MGS (MADNETIC) 2024/Q2 1
MAN (MANYDEV) 2024/Q2 0
IMR (INTM) 2024/Q2 0 -100,00%
DPG (DARKPOINT) 2024/Q2 0
NRS (NEURONE) 2024/Q2 0
ECC (ECCGAMES) 2024/Q2 0
TGS (TRUEGS) 2024/Q2 0
RSG (RSGAMES) 2024/Q2 0
MLT (MOONLIT) 2024/Q2 0
BRP (BLACKROSE) 2024/Q2 0
7LV (7LEVELS) 2024/Q2 0
CLA (CONSOLE) 2024/Q2 0
PIX (PIXELCROW) 2024/Q2 0
STA (STARWARD) 2024/Q2 0 -100,00%
SOK (SONKA) 2024/Q2 0
UFG (UFGAMES) 2024/Q2 0
JJB (JUJUBEE) 2024/Q2 0
GDS (GDEVS) 2024/Q2 0
ARG (ARTGAMES) 2024/Q2 0
IMG (IMMGAMES) 2024/Q2 0
OVI (OVIDWORKS) 2024/Q2 0
GMV (GAMIVO) 2024/Q2 0
PRH (POLHOLROZ) 2024/Q2 0
VRF (VRFACTORY) 2024/Q2 0
ATJ (ATOMJELLY) 2024/Q2 0 -100,00%
IWS (IRONWOLF) 2024/Q2 0
CRB (CARBONSTU) 2024/Q2 0 -100,00%
FOX (SPACEFOX) 2024/Q2 0
DDI (DDISTANCE) 2024/Q2 0
K2P (KOOL2PLAY) 2024/Q2 0 -100,00%
END (ENEIDA) 2024/Q2 0
DEG (DETGAMES) 2024/Q2 0
MMS (MADMIND) 2024/Q2 0 -100,00%
NGD (NOGRVDEV) 2024/Q2 0
LTM (LTGAMES) 2024/Q2 0 -100,00%
UNL (UNILABGAM) 2024/Q2 0 +100,00%
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dla rocznego okresu dane urocznione z 4 ostatnich raportów kwartalnych.
Dane w tys. PLN
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