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Branża Gry

Rachunek zysków i strat: Przychody finansowe

Profil Raport Przychody finansowe r/r
11B (11BIT) 2024/Q3 815 -81,06%
3RG (3RGAMES) 2024/Q3 18 +20,00%
7LV (7LEVELS) 2024/Q3 0
ALG (AIGAMES) 2024/Q3 212 -56,02%
AMV (ASMODEV) 2024/Q3 1
ARG (ARTGAMES) 2024/Q3 0
ART (ARTIFEX) 2024/Q3 3 311 +242,05%
ATJ (ATOMJELLY) 2024/Q3 5 -50,00%
BBT (BOOMBIT) 2024/Q3 267 -97,66%
BCS (BIGCHEESE) 2024/Q3 161 +57,84%
BKD (BKDGAMES) 2024/Q3 0 -100,00%
BLO (BLOOBER) 2024/Q3 599 -26,77%
BRP (BLACKROSE) 2024/Q3 0
CDR (CDPROJEKT) 2024/Q3 63 366 -20,80%
CFG 2024/Q3 514
CHP (CHERRY) 2024/Q3 7 -36,36%
CIG (CIGAMES) 2024/Q3 901 +11 162,50%
CLA (CONSOLE) 2024/Q3 0 -100,00%
CRB (CARBONSTU) 2024/Q3 54 +1 700,00%
CRJ (CREEPYJAR) 2024/Q3 2 872 -35,05%
CWA (CONSOLEW) 2024/Q3 12 -20,00%
DDI (DDISTANCE) 2024/Q3 0
DEG (DETGAMES) 2024/Q3 0
DGE (DRAGOENT) 2024/Q3 48
DGS (DEMGAMES) 2024/Q3 8 -80,95%
DPG (DARKPOINT) 2024/Q3 5
DRG (DRAGEUS) 2024/Q3 136 +13 500,00%
DUA (DUALITY) 2024/Q3 125
ECC (ECCGAMES) 2024/Q3 0
END (ENEIDA) 2024/Q3 0
F51 (FARM51) 2024/Q3 0 -100,00%
FOR (FOREVEREN) 2024/Q3 564 +29,66%
FOX (SPACEFOX) 2024/Q3 0
FRM (FREEMIND) 2024/Q3 4 -84,62%
FRW (FROZENWAY) 2024/Q3 138 -42,98%
GDC (GAMEDUST) 2024/Q3 8
GDS (GDEVS) 2024/Q3 0
GHT (GAMEHUNT) 2024/Q3 11 -84,51%
GIF (GAMFACTOR) 2024/Q3 523 +102,71%
GMB (GAMESBOX) 2024/Q3 8 -61,90%
GMV (GAMIVO) 2024/Q3 0 -100,00%
GOP (GAMEOPS) 2024/Q3 103 -51,87%
HUG (HUUUGE) 2024/Q3 17 374 -11,17%
ICG (ICECODE) 2024/Q3 35 +2,94%
IMG (IMMGAMES) 2024/Q3 0 -100,00%
IMR (INTM) 2024/Q3 0 -100,00%
IPW (IMAGEPWR) 2024/Q3 3 -25,00%
IVO (INCUVO) 2024/Q3 0 -100,00%
IWS (IRONWOLF) 2024/Q3 32 +166,67%
JJB (JUJUBEE) 2024/Q3 0 -100,00%
K2P (KOOL2PLAY) 2024/Q3 1 -92,31%
KBT (KLABATER) 2024/Q3 39 -64,22%
LMG (LMGAMES) 2024/Q3 0 -100,00%
LTM (LTGAMES) 2024/Q3 2 -92,59%
MAN (MANYDEV) 2024/Q3 0
MGS (MADNETIC) 2024/Q3 6
MLT (MOONLIT) 2024/Q3 0
MMS (MADMIND) 2024/Q3 0
MOV (MOVIEGAMES) 2024/Q3 301 -86,53%
MPS (MEGAPIXEL) 2024/Q3 25 +2 400,00%
NGD (NOGRVDEV) 2024/Q3 10
NGG (NGGAMES) 2024/Q3 813 +7 290,91%
NOB (NOOBZ) 2024/Q3 1 131
NRS (NEURONE) 2024/Q3 0
OML (ONEMORE) 2024/Q3 216 +173,42%
OVI (OVIDWORKS) 2024/Q3 0
P2C (P2CHILL) 2024/Q3 1 -50,00%
PBT (PBGAMES) 2024/Q3 80 +900,00%
PCF (PCFGROUP) 2024/Q3 818 -61,63%
PDG (PYRAMID) 2024/Q3 74 -26,73%
PIX (PIXELCROW) 2024/Q3 0
PLT (PLOTTWIST) 2024/Q3 0 -100,00%
PLW (PLAYWAY) 2024/Q3 14 031 -15,89%
PRH (POLHOLROZ) 2024/Q3 0
QUB (QUBICGMS) 2024/Q3 5 -95,69%
RND (RENDER) 2024/Q3 130 +100,00%
RSG (RSGAMES) 2024/Q3 0
RST (ROAD) 2024/Q3 20 +5,26%
SIM (SIMFABRIC) 2024/Q3 -73 -120,39%
SMT (SIMTERACT) 2024/Q3 18
SOK (SONKA) 2024/Q3 0
STA (STARWARD) 2024/Q3 0 -100,00%
TBL (TBULL) 2024/Q3 139
TEN (TSGAMES) 2024/Q3 2 521 -38,18%
TGS (TRUEGS) 2024/Q3 0
THD (THEDUST) 2024/Q3 31 +181,82%
UFG (UFGAMES) 2024/Q3 0
ULG (ULTGAMES) 2024/Q3 250 -18,30%
UNL (UNILABGAM) 2024/Q3 0
VAR (VARSAV) 2024/Q3 807 +85,09%
VFA (VRFABRIC) 2024/Q3 11 -96,38%
VRF (VRFACTORY) 2024/Q3 0
VVD (VIVID) 2024/Q3 2 -93,33%
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dla rocznego okresu dane urocznione z 4 ostatnich raportów kwartalnych.
Dane w tys. PLN
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