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Branża Gry
Bilans: Należności długoterminowe
Profil | Raport | Należności długoterminowe | r/r | k/k |
---|---|---|---|---|
HUG (HUUUGE) | 2024/Q3 | 5 809 | -29,81% | -14,90% |
CIG (CIGAMES) | 2024/Q3 | 1 173 | +116,82% | +114,05% |
BLO (BLOOBER) | 2024/Q3 | 661 | +1,38% | -0,15% |
CDR (CDPROJEKT) | 2024/Q3 | 406 | +6,84% | 0,00% |
OML (ONEMORE) | 2024/Q3 | 207 | +7,81% | +0,98% |
TBL (TBULL) | 2024/Q3 | 186 | 0,00% | 0,00% |
ART (ARTIFEX) | 2024/Q3 | 146 | -54,80% | -35,96% |
GOP (GAMEOPS) | 2024/Q3 | 128 | +5,79% | |
QUB (QUBICGMS) | 2024/Q3 | 125 | +26,26% | -2,34% |
ALG (AIGAMES) | 2024/Q3 | 95 | +1,06% | +1,06% |
IVO (INCUVO) | 2024/Q3 | 79 | 0,00% | |
PCF (PCFGROUP) | 2024/Q3 | 78 | -1,27% | |
NOB (NOOBZ) | 2024/Q3 | 72 | 0,00% | 0,00% |
GMV (GAMIVO) | 2024/Q3 | 43 | -80,54% | -2,27% |
PLW (PLAYWAY) | 2024/Q3 | 34 | +13,33% | |
STA (STARWARD) | 2024/Q3 | 27 | 0,00% | 0,00% |
MMS (MADMIND) | 2024/Q3 | 25 | -89,27% | 0,00% |
ECC (ECCGAMES) | 2024/Q3 | 15 | -55,88% | 0,00% |
JJB (JUJUBEE) | 2024/Q3 | 14 | -50,00% | 0,00% |
IWS (IRONWOLF) | 2024/Q3 | 11 | 0,00% | |
MPS (MEGAPIXEL) | 2024/Q3 | 7 | 0,00% | |
DPG (DARKPOINT) | 2024/Q3 | 4 | +100,00% | 0,00% |
CRJ (CREEPYJAR) | 2024/Q3 | 3 | 0,00% | 0,00% |
OXY (OXYGEN) | 2024/Q1 | 3 | 0,00% | 0,00% |
LMG (LMGAMES) | 2024/Q3 | 1 | 0,00% | |
END (ENEIDA) | 2024/Q3 | 0 | ||
RND (RENDER) | 2024/Q3 | 0 | ||
TEN (TSGAMES) | 2024/Q3 | 0 | ||
IPW (IMAGEPWR) | 2024/Q3 | 0 | ||
3RG (3RGAMES) | 2024/Q3 | 0 | ||
DUA (DUALITY) | 2024/Q3 | 0 | ||
BKD (BKDGAMES) | 2024/Q3 | 0 | ||
DDI (DDISTANCE) | 2024/Q3 | 0 | ||
MGS (MADNETIC) | 2024/Q3 | 0 | ||
NRS (NEURONE) | 2024/Q3 | 0 | ||
CHP (CHERRY) | 2024/Q3 | 0 | ||
CFG | 2024/Q3 | 0 | ||
PBT (PBGAMES) | 2024/Q3 | 0 | ||
GMB (GAMESBOX) | 2024/Q3 | 0 | ||
UFG (UFGAMES) | 2024/Q3 | 0 | ||
TGS (TRUEGS) | 2024/Q3 | 0 | -100,00% | |
BCS (BIGCHEESE) | 2024/Q3 | 0 | ||
ULG (ULTGAMES) | 2024/Q3 | 0 | ||
KBT (KLABATER) | 2024/Q3 | 0 | ||
MOV (MOVIEGAMES) | 2024/Q3 | 0 | ||
DRG (DRAGEUS) | 2024/Q3 | 0 | ||
SIM (SIMFABRIC) | 2024/Q3 | 0 | ||
VFA (VRFABRIC) | 2024/Q3 | 0 | ||
PPG (PUNCHPUNK) | 2023/Q1 | 0 | ||
IMG (IMMGAMES) | 2024/Q3 | 0 | ||
FRW (FROZENWAY) | 2024/Q3 | 0 | ||
VRF (VRFACTORY) | 2024/Q3 | 0 | -100,00% | |
VVD (VIVID) | 2024/Q3 | 0 | ||
ICG (ICECODE) | 2024/Q3 | 0 | ||
P2C (P2CHILL) | 2024/Q3 | 0 | ||
LTM (LTGAMES) | 2024/Q3 | 0 | ||
CLA (CONSOLE) | 2024/Q3 | 0 | ||
DGS (DEMGAMES) | 2024/Q3 | 0 | ||
DEG (DETGAMES) | 2024/Q3 | 0 | ||
MAN (MANYDEV) | 2024/Q3 | 0 | ||
BRP (BLACKROSE) | 2024/Q3 | 0 | ||
BTC (BTCSTUDIO) | 2024/Q1 | 0 | ||
OVI (OVIDWORKS) | 2024/Q3 | 0 | ||
NGD (NOGRVDEV) | 2024/Q3 | 0 | ||
FOX (SPACEFOX) | 2024/Q3 | 0 | ||
MLT (MOONLIT) | 2024/Q3 | 0 | ||
UNL (UNILABGAM) | 2024/Q3 | 0 | ||
SMT (SIMTERACT) | 2024/Q3 | 0 | -100,00% | |
CRB (CARBONSTU) | 2024/Q3 | 0 | ||
THD (THEDUST) | 2024/Q3 | 0 | ||
GHT (GAMEHUNT) | 2024/Q3 | 0 | ||
DGE (DRAGOENT) | 2024/Q3 | 0 | ||
FLG (FALCON) | 2024/Q1 | 0 | ||
11B (11BIT) | 2024/Q3 | 0 | ||
LHD (LICHTHUND) | 2024/Q2 | 0 | ||
RST (ROAD) | 2024/Q3 | 0 | ||
PDG (PYRAMID) | 2024/Q3 | 0 | ||
IMR (INTM) | 2024/Q3 | 0 | ||
FOR (FOREVEREN) | 2024/Q3 | 0 | ||
ARG (ARTGAMES) | 2024/Q3 | 0 | ||
SHY (SHEEPYARD) | 2024/Q1 | 0 | ||
PIX (PIXELCROW) | 2024/Q3 | 0 | ||
K2P (KOOL2PLAY) | 2024/Q3 | 0 | ||
PLT (PLOTTWIST) | 2024/Q3 | 0 | ||
PRH (POLHOLROZ) | 2024/Q3 | 0 | ||
VAR (VARSAV) | 2024/Q3 | 0 | ||
NGG (NGGAMES) | 2024/Q3 | 0 | ||
BBT (BOOMBIT) | 2024/Q3 | 0 | ||
CWA (CONSOLEW) | 2024/Q3 | 0 | ||
RSG (RSGAMES) | 2024/Q3 | 0 | ||
ATJ (ATOMJELLY) | 2024/Q3 | 0 | ||
7LV (7LEVELS) | 2024/Q3 | 0 | ||
GIF (GAMFACTOR) | 2024/Q3 | 0 | ||
GDS (GDEVS) | 2024/Q3 | 0 | ||
GDC (GAMEDUST) | 2024/Q3 | 0 | ||
PSH (POLYSLASH) | 2023/Q3 | 0 | ||
AMV (ASMODEV) | 2024/Q3 | 0 | ||
F51 (FARM51) | 2024/Q3 | 0 | ||
SOK (SONKA) | 2024/Q3 | 0 | -100,00% | |
FRM (FREEMIND) | 2024/Q3 | 0 |
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
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