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Branża Gry
Bilans: Zobowiązania z tytułu leasingu finansowego
Profil | Raport | Zobowiązania z tytułu leasingu finansowego | r/r | k/k |
---|---|---|---|---|
PCF (PCFGROUP) | 2024/Q3 | 21 622 | -19,50% | -2,30% |
CDR (CDPROJEKT) | 2024/Q3 | 18 346 | -6,59% | -1,51% |
HUG (HUUUGE) | 2024/Q3 | 17 783 | -43,19% | -14,58% |
BLO (BLOOBER) | 2024/Q3 | 7 607 | +595,97% | +9,41% |
TEN (TSGAMES) | 2024/Q3 | 6 191 | +136,21% | -9,79% |
ART (ARTIFEX) | 2024/Q3 | 5 100 | -4,87% | |
PLW (PLAYWAY) | 2024/Q3 | 1 089 | -40,13% | -29,38% |
CRJ (CREEPYJAR) | 2024/Q3 | 831 | +59,81% | +32,32% |
CIG (CIGAMES) | 2024/Q3 | 792 | -53,93% | -27,74% |
11B (11BIT) | 2024/Q3 | 747 | -0,27% | -0,13% |
TBL (TBULL) | 2024/Q3 | 654 | -5,22% | |
OML (ONEMORE) | 2024/Q3 | 420 | +77,22% | |
BCS (BIGCHEESE) | 2024/Q3 | 333 | -44,50% | -20,53% |
QUB (QUBICGMS) | 2024/Q3 | 218 | -7,23% | |
BBT (BOOMBIT) | 2024/Q3 | 51 | -72,58% | -45,74% |
VVD (VIVID) | 2024/Q3 | 46 | +43,75% | |
ALG (AIGAMES) | 2024/Q3 | 9 | -96,27% | -10,00% |
END (ENEIDA) | 2024/Q3 | 0 | ||
RND (RENDER) | 2024/Q3 | 0 | ||
IPW (IMAGEPWR) | 2024/Q3 | 0 | ||
IVO (INCUVO) | 2024/Q3 | 0 | ||
3RG (3RGAMES) | 2024/Q3 | 0 | ||
BKD (BKDGAMES) | 2024/Q3 | 0 | ||
DDI (DDISTANCE) | 2024/Q3 | 0 | ||
MGS (MADNETIC) | 2024/Q3 | 0 | ||
MMS (MADMIND) | 2024/Q3 | 0 | ||
NRS (NEURONE) | 2024/Q3 | 0 | ||
CHP (CHERRY) | 2024/Q3 | 0 | -100,00% | |
CFG | 2024/Q3 | 0 | ||
PBT (PBGAMES) | 2024/Q3 | 0 | ||
GMB (GAMESBOX) | 2024/Q3 | 0 | ||
UFG (UFGAMES) | 2024/Q3 | 0 | ||
TGS (TRUEGS) | 2024/Q3 | 0 | ||
ULG (ULTGAMES) | 2024/Q3 | 0 | ||
KBT (KLABATER) | 2024/Q3 | 0 | -100,00% | |
MOV (MOVIEGAMES) | 2024/Q3 | 0 | -100,00% | |
DRG (DRAGEUS) | 2024/Q3 | 0 | ||
SIM (SIMFABRIC) | 2024/Q3 | 0 | ||
VFA (VRFABRIC) | 2024/Q3 | 0 | ||
PPG (PUNCHPUNK) | 2023/Q1 | 0 | ||
IMG (IMMGAMES) | 2024/Q3 | 0 | ||
FRW (FROZENWAY) | 2024/Q3 | 0 | ||
GMV (GAMIVO) | 2024/Q3 | 0 | ||
VRF (VRFACTORY) | 2024/Q3 | 0 | ||
ICG (ICECODE) | 2024/Q3 | 0 | ||
P2C (P2CHILL) | 2024/Q3 | 0 | ||
LTM (LTGAMES) | 2024/Q3 | 0 | ||
CLA (CONSOLE) | 2024/Q3 | 0 | ||
DGS (DEMGAMES) | 2024/Q3 | 0 | ||
DEG (DETGAMES) | 2024/Q3 | 0 | ||
MAN (MANYDEV) | 2024/Q3 | 0 | ||
BRP (BLACKROSE) | 2024/Q3 | 0 | ||
BTC (BTCSTUDIO) | 2024/Q1 | 0 | ||
OVI (OVIDWORKS) | 2024/Q3 | 0 | ||
NGD (NOGRVDEV) | 2024/Q3 | 0 | ||
FOX (SPACEFOX) | 2024/Q3 | 0 | ||
DPG (DARKPOINT) | 2024/Q3 | 0 | ||
MLT (MOONLIT) | 2024/Q3 | 0 | ||
UNL (UNILABGAM) | 2024/Q3 | 0 | ||
SMT (SIMTERACT) | 2024/Q3 | 0 | ||
CRB (CARBONSTU) | 2024/Q3 | 0 | ||
THD (THEDUST) | 2024/Q3 | 0 | ||
GHT (GAMEHUNT) | 2024/Q3 | 0 | ||
DGE (DRAGOENT) | 2024/Q3 | 0 | ||
FLG (FALCON) | 2024/Q1 | 0 | ||
GOP (GAMEOPS) | 2024/Q3 | 0 | -100,00% | -100,00% |
LHD (LICHTHUND) | 2024/Q2 | 0 | ||
RST (ROAD) | 2024/Q3 | 0 | ||
PDG (PYRAMID) | 2024/Q3 | 0 | ||
IMR (INTM) | 2024/Q3 | 0 | ||
FOR (FOREVEREN) | 2024/Q3 | 0 | -100,00% | |
ECC (ECCGAMES) | 2024/Q3 | 0 | ||
ARG (ARTGAMES) | 2024/Q3 | 0 | ||
SHY (SHEEPYARD) | 2024/Q1 | 0 | ||
IWS (IRONWOLF) | 2024/Q3 | 0 | ||
PIX (PIXELCROW) | 2024/Q3 | 0 | ||
LMG (LMGAMES) | 2024/Q3 | 0 | ||
K2P (KOOL2PLAY) | 2024/Q3 | 0 | ||
PLT (PLOTTWIST) | 2024/Q3 | 0 | ||
RDS (REDDEV) | 2024/Q3 | 0 | ||
VAR (VARSAV) | 2024/Q3 | 0 | ||
NGG (NGGAMES) | 2024/Q3 | 0 | ||
STA (STARWARD) | 2024/Q3 | 0 | ||
CWA (CONSOLEW) | 2024/Q3 | 0 | ||
RSG (RSGAMES) | 2024/Q3 | 0 | ||
ATJ (ATOMJELLY) | 2024/Q3 | 0 | ||
7LV (7LEVELS) | 2024/Q3 | 0 | ||
JJB (JUJUBEE) | 2024/Q3 | 0 | -100,00% | |
GIF (GAMFACTOR) | 2024/Q3 | 0 | ||
GDS (GDEVS) | 2024/Q3 | 0 | ||
GDC (GAMEDUST) | 2024/Q3 | 0 | ||
NOB (NOOBZ) | 2024/Q3 | 0 | ||
AMV (ASMODEV) | 2024/Q3 | 0 | ||
F51 (FARM51) | 2024/Q3 | 0 | ||
SOK (SONKA) | 2024/Q3 | 0 | ||
FRM (FREEMIND) | 2024/Q3 | 0 | ||
DUA (DUALITY) | 2024/Q3 | 0 | ||
MPS (MEGAPIXEL) | 2024/Q3 | 0 | -100,00% | |
PSH (POLYSLASH) | 2023/Q3 | 0 | ||
OXY (OXYGEN) | 2024/Q1 | 0 |
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
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