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Branża Gry
Bilans: Zobowiązania z tytułu leasingu finansowego
Profil | Raport | Zobowiązania z tytułu leasingu finansowego | r/r | k/k |
---|---|---|---|---|
PPG (PUNCHPUNK) | 2023/Q1 | 0 | ||
PSH (POLYSLASH) | 2023/Q3 | 0 | ||
BTC (BTCSTUDIO) | 2024/Q1 | 0 | ||
FLG (FALCON) | 2024/Q1 | 0 | ||
SHY (SHEEPYARD) | 2024/Q1 | 0 | ||
OXY (OXYGEN) | 2024/Q1 | 0 | ||
HUG (HUUUGE) | 2024/Q2 | 14 955 | -12,73% | -3,22% |
BBT (BOOMBIT) | 2024/Q2 | 776 | +1,84% | -22,63% |
MAN (MANYDEV) | 2024/Q2 | 0 | ||
ALG (AIGAMES) | 2024/Q2 | 324 | -7,43% | -26,36% |
CDR (CDPROJEKT) | 2024/Q2 | 3 867 | -54,39% | -21,15% |
CIG (CIGAMES) | 2024/Q2 | 1 235 | +15,64% | +22,89% |
PLW (PLAYWAY) | 2024/Q2 | 483 | +1,26% | -2,82% |
CRJ (CREEPYJAR) | 2024/Q2 | 326 | +129,58% | +30,40% |
3RG (3RGAMES) | 2024/Q2 | 0 | -100,00% | |
PCF (PCFGROUP) | 2024/Q2 | 5 134 | -12,30% | -7,06% |
BLO (BLOOBER) | 2024/Q2 | 2 057 | +300,19% | -60,38% |
LHD (LICHTHUND) | 2024/Q2 | 0 | ||
BCS (BIGCHEESE) | 2024/Q2 | 356 | -1,39% | -4,56% |
RND (RENDER) | 2024/Q2 | 0 | ||
GIF (GAMFACTOR) | 2024/Q2 | 0 | ||
MOV (MOVIEGAMES) | 2024/Q2 | 254 | -0,78% | -6,62% |
DGE (DRAGOENT) | 2024/Q2 | 0 | ||
TBL (TBULL) | 2024/Q2 | 61 | -81,79% | +190,48% |
SIM (SIMFABRIC) | 2024/Q2 | 0 | ||
GOP (GAMEOPS) | 2024/Q2 | 249 | +34,59% | +2,05% |
END (ENEIDA) | 2024/Q3 | 0 | ||
TEN (TSGAMES) | 2024/Q3 | 2 326 | -29,45% | +2,20% |
IPW (IMAGEPWR) | 2024/Q3 | 0 | ||
IVO (INCUVO) | 2024/Q3 | 0 | ||
DUA (DUALITY) | 2024/Q3 | 0 | ||
BKD (BKDGAMES) | 2024/Q3 | 0 | ||
DDI (DDISTANCE) | 2024/Q3 | 0 | ||
MMS (MADMIND) | 2024/Q3 | 0 | ||
OML (ONEMORE) | 2024/Q3 | 0 | ||
NRS (NEURONE) | 2024/Q3 | 0 | ||
CHP (CHERRY) | 2024/Q3 | 39 | -74,34% | -40,91% |
CFG | 2024/Q3 | 0 | ||
PBT (PBGAMES) | 2024/Q3 | 0 | ||
GMB (GAMESBOX) | 2024/Q3 | 0 | ||
UFG (UFGAMES) | 2024/Q3 | 0 | ||
TGS (TRUEGS) | 2024/Q3 | 0 | ||
ULG (ULTGAMES) | 2024/Q3 | 0 | ||
KBT (KLABATER) | 2024/Q3 | 12 | +20,00% | -36,84% |
MPS (MEGAPIXEL) | 2024/Q3 | 0 | ||
DRG (DRAGEUS) | 2024/Q3 | 0 | ||
QUB (QUBICGMS) | 2024/Q3 | 67 | +86,11% | +1,52% |
VFA (VRFABRIC) | 2024/Q3 | 0 | ||
IMG (IMMGAMES) | 2024/Q3 | 0 | ||
FRW (FROZENWAY) | 2024/Q3 | 0 | ||
GMV (GAMIVO) | 2024/Q3 | 0 | ||
VRF (VRFACTORY) | 2024/Q3 | 0 | ||
VVD (VIVID) | 2024/Q3 | 16 | -82,98% | +33,33% |
ICG (ICECODE) | 2024/Q3 | 0 | ||
P2C (P2CHILL) | 2024/Q3 | 0 | ||
LTM (LTGAMES) | 2024/Q3 | 0 | ||
CLA (CONSOLE) | 2024/Q3 | 0 | ||
DGS (DEMGAMES) | 2024/Q3 | 0 | ||
DEG (DETGAMES) | 2024/Q3 | 0 | ||
BRP (BLACKROSE) | 2024/Q3 | 0 | ||
OVI (OVIDWORKS) | 2024/Q3 | 0 | ||
NGD (NOGRVDEV) | 2024/Q3 | 0 | ||
FOX (SPACEFOX) | 2024/Q3 | 0 | ||
DPG (DARKPOINT) | 2024/Q3 | 219 | -31,99% | -22,34% |
MLT (MOONLIT) | 2024/Q3 | 0 | ||
UNL (UNILABGAM) | 2024/Q3 | 0 | ||
SMT (SIMTERACT) | 2024/Q3 | 0 | ||
CRB (CARBONSTU) | 2024/Q3 | 0 | ||
THD (THEDUST) | 2024/Q3 | 0 | ||
GHT (GAMEHUNT) | 2024/Q3 | 0 | ||
11B (11BIT) | 2024/Q3 | 15 | 0,00% | 0,00% |
RST (ROAD) | 2024/Q3 | 0 | ||
PDG (PYRAMID) | 2024/Q3 | 0 | ||
IMR (INTM) | 2024/Q3 | 0 | ||
FOR (FOREVEREN) | 2024/Q3 | 0 | ||
ECC (ECCGAMES) | 2024/Q3 | 0 | ||
ARG (ARTGAMES) | 2024/Q3 | 0 | ||
IWS (IRONWOLF) | 2024/Q3 | 0 | ||
PIX (PIXELCROW) | 2024/Q3 | 0 | ||
LMG (LMGAMES) | 2024/Q3 | 0 | ||
K2P (KOOL2PLAY) | 2024/Q3 | 0 | ||
PLT (PLOTTWIST) | 2024/Q3 | 0 | ||
RDS (REDDEV) | 2024/Q3 | 0 | ||
VAR (VARSAV) | 2024/Q3 | 0 | ||
NGG (NGGAMES) | 2024/Q3 | 0 | ||
STA (STARWARD) | 2024/Q3 | 0 | ||
CWA (CONSOLEW) | 2024/Q3 | 0 | ||
RSG (RSGAMES) | 2024/Q3 | 0 | ||
ATJ (ATOMJELLY) | 2024/Q3 | 0 | ||
7LV (7LEVELS) | 2024/Q3 | 0 | ||
JJB (JUJUBEE) | 2024/Q3 | 0 | -100,00% | |
GDS (GDEVS) | 2024/Q3 | 0 | ||
GDC (GAMEDUST) | 2024/Q3 | 425 | 0,00% | |
NOB (NOOBZ) | 2024/Q3 | 0 | ||
ART (ARTIFEX) | 2024/Q3 | 502 | -25,52% | 0,00% |
AMV (ASMODEV) | 2024/Q3 | 0 | ||
F51 (FARM51) | 2024/Q3 | 0 | ||
SOK (SONKA) | 2024/Q3 | 0 | ||
FRM (FREEMIND) | 2024/Q3 | 0 |
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dane w tys. PLN
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